
Rin, the First Disciple or no Rin is also a big deal, when you play a Control deck yourself you need to think whether it’s worth silencing Lackey/Voidlord or maybe save it for Rin that might never come. Same goes for the Twisting Nether tech in Cube I was talking about – now it’s harder, because you don’t know what to expect. You never know if they will have Spellbreaker or not. For example, a Doomsayer is not uncommon, but it can still catch you off-guard. Even though they all share the same core, some tech choices make a really big difference.

The decks themselves are also quite diverse. While it might not be the #1 archetype, because people play counters and tech against it, it still stays strong.

#HEARTHSTONE META DECKS 10.2 FULL#
Ladder is full of Warlocks, for better or for worse. It’s a Cube, but with Rin, the First Disciple, Twisting Nether and N'Zoth, The Corruptor. Not to mention that some kind of hybrids pop out here and there – and this deck from Machamp could actually be called one. While you definitely see more Cube versions on the ladder, Control is also quite popular. The only thing that’s still not certain is which deck is really better – Cube or Control. All in all, the decks are quite consistent and the tech cards depend on the meta you face. For example, Lost in the Jungle, Blessing of Kings or Leeroy Jenkins are other cards you might see in the list. However, 2x Spellbreaker might not be the best choice if you don’t face that many Warlocks. Silencing Possessed Lackey turns their huge swing turn into a huge tempo loss turn, as they’ve just played a 5 mana 2/2 instead of summoning the Void Daddy. This way even if you refill, the Taunt is there to stop you from hitting face and you give Warlock time to stabilize. One of the best way for them to win the game is by getting a mid game Voidlord after clearing your board. The one I’ve featured is by Meati – he got it to high Legend by playing DOUBLE Spellbreaker, which is obviously a hate towards Cube/Control Warlocks. When it comes to the deck lists, there are some variations.

Corridor Creeper nerfs weren’t enough to kill it and it’s most likely the #1 Aggro deck in the current meta (and as we all know, Aggro decks are pretty good for climbing the ladder). Murloc Paladin is still one of the best decks in the meta. Let’s start with the best decks, and then proceed to the interesting/off-meta lists! Best Decks

That said, if you’re on the tight budget, I’d still advice that you avoid crafting cards that are going to rotate out soon (because the expansion, and a new Standard rotation, is coming in more or less two months). I suspect that those decks will stay relevant until the end of this expansion. If you think about crafting one of those decks, I’d say that it should already be pretty safe. On top of that, even though the archetypes are roughly the same, the deck lists themselves got adjusted to fit more into the current meta. First of all, I’ve missed some decks last time around – decks that are solid, but I didn’t get to playtest them enough or didn’t see others running them on the ladder. However, I still think that another compilation post is worth making for a few reasons. To be completely fair, I thought that the meta will still shift quite significantly, but it appears that majority of the decks that were perceived best right after the nerfs turned out to be… well, exactly that. It’s already been 8 days since the nerf patch, and exactly a week since my last best decks compilation.
